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|Tackling an ancient curse and an angry titan in Pillars of Eternity 2: Deadfire|
Added: 09.01.2018 17:21 | 1 views | 0 comments
Hands-on with Obsidian’s next fantasy epic.
|Fallout: New Vegas dev promises no microtransactions in its next game|
Added: 18.12.2017 21:30 | 3 views | 0 comments
With so much controversy surrounding current loot box practices, one developer is making a stand. Obsidian Entertainment, the developer behind Fallout: New Vegas and the Pillars of Eternity games, has announced that its next project will not feature microtransactions—despite the developer's close relationship with Take-Two Interactive. This is a bold stance, because Take-Two Interactive is ...]
|GameEnthus Podcast ep330: Unsupported Garbage or Rote Fun|
Added: 14.12.2017 2:49 | 5 views | 0 comments
This week Tyler(@TylerTreese) from PlayStationLifeStyle.net and @TheBro_C joins Mike (@AssaultSuit), Tiny(@Tiny415) and Aaron(@Ind1fference) to talk about: PlaystationLifestyle.net, Kill Screen, We Got This Covered, Geoff Kheighly, Hideo Kojima, Guermo Del Toro, Call of Duty World League Event, PSX, Extra Life United, Agents of Shield, Hulu, Runaways, Black Lightning, Tao Feng, Breakdown, 50 Cent Blood in the Sand, Kakuto Chojin, Party Planet, 1 2 Switch, The Game Awards, Doomsday Clock, Watchmen, Road Redemption, Bloodstained, Death Stranding, Bayonetta 3, The Punisher, Dolphin, Nvidia Shield, iQue, Directv Now, Patreon, Ouya, Yakuza 6, 8-bit Adventure Anthology, Sky Force Reloaded, Stick Fight: The Game, PUBG, Pillars of Eternity, Star Wars: Rebel Assualt, Star Wars Battlefront II, Max Payne 3, Crimson Skies, Xenoblade Chronicles 2, Wolfenstein II, Super Mario Odyssey, Fortnite, Windows 10 mobile, Super Beat Sports, Super Lucky Tales, Nine Parchment, Tower 57, Gunbird, RIVE, It...
, Hideo Kojima
, Super Mario
, Windows 10
, NVIDIA SHIELD
, Windows 10 Mobile
, Call of Duty
, Star Wars Battlefront
, Pillars of Eternity
, Max Payne
|Blending A Comic Book Look With Tactical Gameplay|
Added: 13.12.2017 22:15 | 9 views | 0 comments
We've seen a resurgence of isometric RPGs in the last few years, such as Obsidian's Pillars of Eternity and Larian Studios' Divinity: Original Sin series. Sword Legacy: Omen is the newest to join this trend, which blends a unique art style with tactical, turn-based gameplay.
Sword Legacy: Omen is an RPG set in Broken Britannia, a realm that the developers describe as "candlepunk," where futuristic technology and medieval aesthetics meet. In the story, this is mostly represented through how alchemy and science are used to make technologically advanced machinery. The plot is also a reimagining of the King Arthur mythos, where a group of misfits embark on a journey to find the long lost sword Excalibur. You play as Uther, the leader of your party, who is accompanied by seven companions. However, you can only bring four at at a time with you.
Gameplay feels similar to the likes of XCOM and The Banner Saga, where you only have so many moves. Strategy is entwined with how you plan out these maneuvers. When it's your turn, the ground lights up into squares, showing you possible paths for different characters. Certain moves can benefit the whole party, such as the protagonist's melee attack giving all allies a willpower point, which can be used to gain more AP. Other moves, such as moving too quickly toward foes instead of letting them come to you, can put you in harm's way.
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Members of your party have mostly archetypal skills, such as a thief being able to pick locks so you can loot treasure and a mage with basic magical powers. The mage, named Merlin, can shoot fireballs toward barrels which creates explosions that hurt everyone in proximity. This is just one example of how you can use the environment to your advantage, adding a layer of fun. Your party members have over 70 skills to unlock, which includes powers like creating a decoy or teleporting.
In Sword Legacy: Omen, your party members don't respawn after battle. If they collapse, they only return once you've completed the map, which can make for challenging encounters. This proved difficult when I had a downed party member during a tough fight. Much of Sword Legacy: Omen's gameplay doesn't feel that distinct or different, instead feeling similar to most other isometric RPGs I've played. It's not necessarily a bad thing, but hopefully its story and world can help it stand out.
During the demo I played, it was difficult to get a good sense of the story, since it included some placeholder dialogue and voice acting. Some of these were still written or voiced in Portuguese, since the development team is from Brazil. With isometric RPGs in particular, I've always enjoyed seeing how my choices play out or how deep mechanics can go when it comes to managing your party's skillsets. This felt like a missing component in Sword Legacy: Omen, where I didn't find story and gameplay affected one another in a compelling way.
Probably the most unique quality of Sword Legacy: Omen is its art style, which blends vibrant, colorful environments with a cartoonish aesthetic. Characters have a glossy, painted look to them, as if they came out of a graphic novel. When they speak, dialogue appears in comic book speech bubbles. These visuals really drew me in, making the world seem enticing and fun to explore. Originally, the game had a more Disney-like aesthetic, but the team opted for a darker and more gothic tone as development went on.
Sword Legacy: Omen has some interesting themes, but as it stands, the gameplay lacks innovation and with placeholder dialogue here and there, it's hard to tell how strong a story it tells. With its candlepunk world and an original take on the classic King Arthur mythos, there's still promise that Sword Legacy: Omen can impress as the team continues to tinker. We'll see when it releases in early 2018 for PC.
|Pillars of Eternity 2 has a new trailer and is coming to Mac|
Added: 24.11.2017 23:15 | 7 views | 0 comments
Did you know Pillars of Eternity, one of our favorite RPGs on Mac is getting a sequel? And did you know said sequel did even better than the original and raised over $4.4 Million (4 times the initial goal)? Pillars of Eternity 2: Deadfire is sure making noise and I'm glad the project is coming ...]
|Pillars of Eternity II: Deadfires closed backer beta launches today|
Added: 17.11.2017 4:49 | 4 views | 0 comments
Obsidian Entertainment, developers behind Fallout: New Vegas, South Park: The Stick of Truth, and many award winning role-playing games, along with publisher, Versus Evil, announce the launch of the closed beta for their upcoming, record breaking, crowdfunded title, Pillars of Eternity II: Deadfire.
|Pillars of Eternity 2: Deadfire launches closed beta, new trailer|
Added: 16.11.2017 11:47 | 5 views | 0 comments
Check out its new multiclassing and overhauled combat system.
|Here is your first look at Obsidian's Pillars of Eternity II: Deadfire|
Added: 15.11.2017 21:50 | 4 views | 0 comments
Obsidian has released a new trailer for Pillars of Eternity 2: Deadfire, showcasing some new gameplay footage from its early build.
|Here’s an early look at Pillars of Eternity II: Deadfire’s gameplay|
Added: 15.11.2017 16:29 | 11 views | 0 comments
A new trailer has been released for Obsidian's crowdfunded sequel to classic role-playing game Pillars of Eternity, Pillars of Eternity II: Deadfire. "Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region ...]