Sunday, 17 December 2017
News with tag Bethesda  RSS
Skyrim 3D Trees mod adds high quality 3D trees and 29 high quality plants with 2K textures

Added: 15.12.2017 19:49 | 1 views | 0 comments

Modder mathy79 has released a new version of his Skyrim 3D Trees mod for Bethesdas open-world RPG. This mod features 3D Green Pine Trees, 3D Dead Trees, 3D Aspen Trees, 3D Reach trees, 3D Snow trees and 3D Tundra Trees, and all of them are highly detailed.

From: n4g.com

Quake Champions Live Update Brings New Characters, Maps, And More In Game Contents

Added: 15.12.2017 17:49 | 1 views | 0 comments

Quake Champions, first-person shooter game by Bethesda Software, received its biggest update ever. The December update brings tons of additional contents ranging from new characters to maps, and in-game functions. Players in Early Access can now download the December update that aims to expand options and raises the bar for competitions in the Arena. In

Tags: Bethesda
From: n4g.com

Play as a Badass Football Player in Wolfenstein II: Adventures of Gunslinger Joe Features; New Video

Added: 15.12.2017 1:49 | 1 views | 0 comments

Bethesda Softworks released a new trailer for The Adventures of Gunslinger Joe - Wolfenstein II: The New Colossus first post-launch DLC.

From: n4g.com

Bethesda's 'Fallout 4 VR' now available worldwide

Added: 14.12.2017 6:49 | 2 views | 0 comments

Bethesda Game Studios' post-apocalyptic adventure game, 'Fallout 4', is now available as a first-person VR title.

From: n4g.com

Fallout 4 VR resolution fix is now in steam beta

Added: 13.12.2017 9:49 | 3 views | 0 comments

PC Aficionado: "The Fallout 4 VR release has not gone smooth, with many complaining of blurriness/low resolution. This is due to a bug that linked the game resolution to your desktop resolution. Many fixes have floated around mostly relying on you to upscale your desktop resolution. However, Bethesda have acted very quickly and released a beta fix."

From: n4g.com

Bethesda's Creation Club: the fallout

Added: 13.12.2017 8:00 | 2 views | 0 comments


It's been six months since E3 2017, when , their massively-successful mega-RPGs known for their breadth of content and emphasis on player freedom. This club would task third-party developers with producing new pieces for the publisher's two marquee games, which players could then buy from an online storefront with real money. While some decried the service as yet another attempt to introduce paid mods to the single-player gaming ecosystem, Bethesda insisted the market for free fan-made content would remain unaffected. "We won't allow any existing mods to be retrofitted into Creation Club," reads the . "It must all be original content."
Following this, in late August Bethesda revealed the initial line-up for Creation Club, which included and , both priced at $5 and inspired by similar items introduced in the various expansions for Fallout 3. There was just one little problem - if you searched the Nexus, the massively-populated home of free mods for Bethesda's games, among others, you'd find both and already on offer for the low, low price of nothing.
A mild furore erupted. Press pounced on the revelation, which fed the already-boiling fan frenzy over what were considered outrageous prices for sub-par content. Paying $5 for a piece of armour was bad enough, but when the free alternative is superior, the bad deal starts to seem like an out-and-out ripoff. For Road to Liberty, the mod team behind the two projects, it was a confusing development, and one they worked with Bethesda to try to avoid.

From: www.eurogamer.net

Bethesda's Creation Club: the fallout

Added: 13.12.2017 8:00 | 2 views | 0 comments


It's been six months since E3 2017, when , their massively-successful mega-RPGs known for their breadth of content and emphasis on player freedom. This club would task third-party developers with producing new pieces for the publisher's two marquee games, which players could then buy from an online storefront with real money. While some decried the service as yet another attempt to introduce paid mods to the single-player gaming ecosystem, Bethesda insisted the market for free fan-made content would remain unaffected. "We won't allow any existing mods to be retrofitted into Creation Club," reads the . "It must all be original content."
Following this, in late August Bethesda revealed the initial line-up for Creation Club, which included and , both priced at $5 and inspired by similar items introduced in the various expansions for Fallout 3. There was just one little problem - if you searched the Nexus, the massively-populated home of free mods for Bethesda's games, among others, you'd find both and already on offer for the low, low price of nothing.
A mild furore erupted. Press pounced on the revelation, which fed the already-boiling fan frenzy over what were considered outrageous prices for sub-par content. Paying $5 for a piece of armour was bad enough, but when the free alternative is superior, the bad deal starts to seem like an out-and-out ripoff. For Road to Liberty, the mod team behind the two projects, it was a confusing development, and one they worked with Bethesda to try to avoid.

From: www.eurogamer.net

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