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|Here's a look at Overwatch's new Winter Wonderland event skins|
Added: 13.12.2017 23:22 | 9 views | 0 comments
Overwatch's Winter Wonderland event has begun and with comes the usual excitement of festively flavoured legendary skins, all of which have now been revealed by Blizzard.
Winter Wonderland 2017 brings with it seven new legendary skins in total, this time for Bastion, Ana, Hanzo, Junkrat, Roadhog, Sombra, and Solider 76. As you'd perhaps expect, given the season, the overarching theme is pretty much "blue".
The new skins are joined by 12 favourites from last year's Winter Wonderland event. These veer closer to the more traditionally festive, featuring the likes of Scrooge McCree, Nutcracker Zenyatta, Yeti Winston, and Santaclad Torbjörn. All in all, significantly less blue. Incidentally, Blizzard says that all returning winter gear is available at a reduced credit cost.
|Archangel Review - Not Quite Pacific Rim | MonsterVine|
Added: 30.11.2017 0:49 | 3 views | 0 comments
Archangel is a story-based, on-rails Virtual Reality game in which the player is tasked with controlling humanitys last bastion of hope, a giant bipedal mech, to defend whatever is left of society. As one of VRs few story-heavy games and Mech titles, Archangel has a lot of expectations to live up to, but does it succeed?
|Revisiting Crysis, the last great bastion of PC elitism|
Added: 27.11.2017 8:00 | 5 views | 0 comments
All hail Crysis, the "Maximum Game". How odd it feels to revisit this legendary mass-melter of motherboards, this bane of frame rates and comparison threads, on what passes for a budget gaming laptop 10 years down the line. The intro especially rouses much the same sense of everlasting absurdity and pathos you might get from Hadrian's Wall or a Microsoft Zune, an orgiastic showreel in which bullets flatten themselves against quivering artificial muscles, and North Korean troopers gape at all the high-octane graphicsability coruscating around them as they're hurled headlong into their friends. Once upon a time, you think to yourself, we called this the future. Alas, futures seldom age that gracefully.
Crytek owes its existence to its knack for such glitzy spectacle - the company's breakthrough project was a dinosaur wilderness sim named X-Isle in 2000, a piece of graphics card benchmarking software that became the basis for the original Far Cry. Nowhere is that inheritance more evident than in Crysis, a moderately open cybernetic shooter whose omni-capable Nanosuit armour is a bulging, flexing metaphor for its own technical achievement. At a time when browser and mobile games were the fashion and blockbuster PC exclusives were on the wane, Crysis was a bastion of hope for custom hardware junkies. To run it back in 2007 was to join a proud club of macho super-consumers, to straddle the cutting edge with cowboy hat in hand while filthy casuals and the less affluent made do with caveman fare like Call of Duty 4. The Warhead expansion leans into this crude stratification of player culture by purchasing power explicitly, with graphics options that range from "Mainstream" to "Gamer" - no prizes for guessing which is the higher setting.
To play Crysis today is to remember that selling your art on the strength of its supporting tech is essentially writing the epitaph on the back of the box, though the game is still very handsome, with sprawling draw distances and sun rays fizzling through restless foliage. Beyond the odd smeary rock texture or, say, the absence of an animated transition when you collar a guard, it's that addled fixation with Operating at the Max that dates it the most. There are still plenty of technophiles around and lest I sound too much like the sneering hipster I undoubtedly am, there's nothing wrong with preferring a higher resolution or a faster frame rate, but PC gaming has come to be celebrated for its diversity and conceptual ambition rather than brute power. The idea of sticking it to the PlayStationistas with some hardcore anti-aliasing now seems deeply comic, like trying to restart the War of the Roses by egging a chipshop in Manchester.
|Secret of Mystery House 3: The Bastien Curse|
Added: 11.11.2017 23:53 | 5 views | 0 comments
When something so horrible happens at a certain place, that the souls of the dead cannot find their piece, the place gets haunted. In the late 19th century on one of the New Orleans's plantation, lived peacefully Bastien family. All of a sudden, everything went downhill. First, all children got ill and died one after another, unexpectedly and for no apparent reason. For this, slaves got accused as responsible as they allegedly were using voodoo dolls for black magic. The punishment was cruel - burning to death. After the incident, Armand Bastien returned to house but nobody ever saw him again - he mysteriously disappeared without a trace.
Your mission in this point and click horror adventure is to play the role of a paranormal investigator and to try to find voodoo dolls somewhere in the cursed house. It's the only way for ghosts to find their peace and to break the curse. Try to document everything you find suspicious that can be used as an evidence later. It is crucial to take pictures of ghosts if you see any.
|France Wins Overwatch World Cup Overtime With Bastion|
Added: 10.11.2017 0:50 | 3 views | 0 comments
From UltimateReady: "Cheese strategies are loved by some and hated by many. We fall into the former group and enjoy nothing more than seeing absolutely broken plans coming together in ways that turn the rules of a game inside out for an advantage, while the enemys futile attempts are rebounded.
Whats better is seeing professional teams cheese their way to victory, which was exactly what happened during the Overwatch World Cup Finals that coincided with Blizzcon recently."
|France's overtime Bastion push was Overwatch cheese played at the highest level|
Added: 04.11.2017 3:42 | 4 views | 0 comments
Sometimes all you need is a Bastion on the payload with a bunch of shields.