|GameEnthus Podcast ep337: Legendary Crust or Millennium Apathy|
Added: 12.03.2018 15:48 | 2 views | 0 comments
This week Tiara(@DigitalTempest) from BiblioSanctum and Red(@RedinFamy) from GeekGameTyte joins Mike(@AssaultSuit) and Aaron(@Ind1fference) to talk about: Magical Tetris Challenge starring Mickey Mouse, Marvel vs Capcom 2, Bibliosanctum, GeekGameTyte, Star Wars books, Mass Effect books, Star Wars The Last Jedi, GeekGameType, E3, Nintendo Direct, Inside Xbox, Crash Insane Trilogy, Anthem, Scalebound, Alan Wake, PS Vita, Soul Sacrifice, Extra Life United, WarioWare Gold, Luigis Mansion, Sega Master System, Dreamcast, Super Mario Odyssey, Kirby Star Alies, Crash Bandicoot, Limbo, Final Fantasy XIII, Splinter Cell,The Last of Us, Mass Effect Andromeda, Destiny, Borderlands, Monster Hunter World, Wolfenstein II, Horizon Zero Dawn, Assassins Creed Origins, THe Evil Within, Tomb Raider, Resident Evil 4, Call of Duty, Overwatch, Sonic Forces, Dandara, Old Mans Journey, Algobot, Knockout League, Blaster of the Universe, Sea of Thieves, Bayonetta, Never Stop Sneakin, Castle of Heart, For...
, Resident Evil
, Alan Wake
, Super Mario
, Call of Duty
, Tomb Raider
, The Last of Us
, PS Vita
, Final Fantasy
, The Evil Within
|The Cuphead Journey: A Four-Year Knockout Indie Success Story|
Added: 22.02.2018 0:21 | 2 views | 0 comments
Executive Producer and Artist Maja Moldenhauer and the Moldenhauer brothers started the Cuphead journey as the original members. None of them had any traditional game development experience - only a common dream goal to make a really challenging, retro game with a unique hand-drawn art style. Maja will share a behind the scenes in-depth look at StudioMDHR's creative process to build the magical Inkwell Isle, a culmination of all the creative influences from their childhood on. In addition, she will share stories of arduous indie development and how they chased a dream, how having a clear vision created unique processes and overcame development challenges, how bucking trends and having unwavering faith in a project can set a game apart, how art for art's sake can bring out the best in a team and why risking it all was worth it.